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Address:
University of Leipzig
Faculty of Economics and Management
Information Systems Institute
Grimmaische Str. 12
D 04109 Leipzig

Phone: +49 341 97 33 720
Fax: +49 341 97 33 729

Virtual Reality-Laboratory

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What is „Virtual Reality“?


The idea of virtual reality is to create a computer generated three-dimensional world in which the user can immerge and with which he can interact.


There is a wide range of uses for virtual reality systems. For example they are used in CAD-systems in the context of car, aircraft and ship design. Furthermore they are used in town planning, architecture, plant construction and medicine.


Equipment


The equipment of the VR-laboratory of the IWI consists of a powerwall, eight workstations for students and eight mostly mobile workstations for research and student assistants.


To provide an immersive three-dimensional world, the powerwall consists of three separate screens. Each of them is illuminated by two separate projectors. The image creation is realized by the INFITEC-method (passive projection of two shifted colour spaces). VR_PowerwallA computer with Quadcore-CPU and 4 GB of RAM is controlling a cluster of three computers. Each of them has a Quadcore-CPU and 4 GB of RAM and performs the image processing for one pair of projectors. The Powerwall is equipped with an optical tracking system which comprises four infrared cameras, a tracking-computer, tracked glasses and tracked human interface devices. Thus every object of the virtual environment exactly positioned with respect to the user. This gives the user a better immersive experience, because the virtual world adapts to his position.

Furthermore the Powerwall has a 7.1-soundsystem. The whole system is driven by IC:IDO's Visual Decision Plattform.


Each of the eight student workstations consists of a high performance PC with Quadcore CPU, 4 GB RAM, 1 TB disk space, a Nvidia Graphic Card GeForce 8500GT with 512MB RAM and a 24'' widescreen-monitor. VR_Arbeitsplatz Each workstation is equipped with a license for Autodesk Visual Studio Max 2008. Open Source Software like Blender is also used. One of the student workplaces is equipped with an 19'' Tridelity 3D-Monitor. The VR-Studio also has an high-performance-beamer with SXGA-resolution and an electric silver screen.


The VR-Studio was financed from HBFG-funds and some own funds.


Research Goals and Projects


  • Development and evaluation of the possibilities for interactively storing software artifacts in user-designed, role-specific and stereoscopic environments. This should lead to a better navigation in these artifacts and their retrieval. Furthermore the ability to deal with an increasing complexity of software projects should be improved. Additionally an appropriate estimation of the current state of a software project should be supported effectively.

  • Integration and analysis of the possibilities for the stereoscopic visualization of static and dynamic structure as well as certain quality attributes of software. The goal is to interactively analyse and understand software. To reach this target it is necessary to use, adapt and advance achievements of other research groups being active in this domain.

  • Cooperation with other research groups interested in stereoscopic and interactive visualization, which want to develop and evaluate the possibilities in this domain. Possible topics are road construction, explorative and immersive learning environments, visualization algorithms and libraries for instance.



Impressions


Pair of projectors         3D-Cursor          Helicopter-Model (Ausschnitt)



VR_Verwendung













Working with the powerwall


Contact

Prof. Dr. Ulrich W. Eisenecker M.A.

Tel.: +49 (0) 341 / 97 – 33720

Fax: +49 (0) 341 / 97 – 33729

Email: eisenecker@wifa.uni-leipzig.de

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